We’ve seen an outpouring of community feedback requesting this feature for keyboard and mouse play, too. Diablo III uses this same method, and it has become the expectation for most controller interfaces in action role-playing games. When a player presses any of the face buttons or triggers that they have mapped to an ability, they instantly use them. When we brought controller support to Diablo II: Resurrected, players gained immediate access to up to 12 buttons. This is one of the main reasons I play with controller (skills can be mapped to buttons), so it's awesome to see the team listening to player feedback. One of the major additions coming is an action/skill bar (using the entire function key range) so you no longer have to hot-swap abilities when playing with keyboard and mouse. The changes, in addition to the controller support, mainly involve graphic and sound improvements, plus the introduction of some quality of life options.Blizzard is prepping the 2.3 update to Diablo II: Resurrected with a planned release coming in December. Underneath all this is still the 2000 game, following the same limited animation frame times, the same enemy behavior, and the same game systems, including inventory management, character progression, and of course, tons of loot. This Diablo II: Resurrected is a remaster, not a remake. Although dated in many ways, Diablo II is still a special game, and we're sure it will be addictive, even if the nostalgia factor also plays a part. Playing with a controller was the highlight of our experience with this alpha version of Diablo II: Resurrected, but it wasn't the only thing we enjoyed. While Diablo II: Resurrected is not quite at that level, it supports gameplay with a controller, not only on the consoles, but also on the PC, and it's works great. Blizzard didn't just change the mouse and keyboard controls to work with a controller, they changed behaviors, mechanics, and even added new movements to make the game play as a great controller-based action game. This is not the first time that Diablo has been playable with a controller, but it was with the launch of Diablo III on consoles that Blizzard fully realised the potential of Diablo being played with a controller. We are fully aware that, for some fans, saying that we prefer to play Diablo (or most ARPGs) with a controller, is heresy, but it's the truth.
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